The computer and I shook hands politely for the very first time circa 1989, when I was about 9 years old. Our friendship led us through several complicated sounding activities, like creating designs with Logo, some programming with BASIC, and a few others which seem to escape my memory at present. But above all, the friendship introduced me to the wonderful world of games.
An interesting point to note in the games we played is that you usually have some sort of control over what goes on. Take for instance this game we used to play back then called "Adventures in Math" where you'd go around solving math puzzles in a castle like place and collect money and diamonds in the process. Of course once you've solved a certain number of questions, you will be led out to the exit and your game ends, but if you're there to win (the school actually turned it into a competition - the highest scoring team gets a spiffy looking trophy and may be mistaken for an athlete, but hey, who cares?) then you go back and look for unopened doors, solving more and more math questions and get more money and diamonds.
Now, I brought up this issue about computers and games to highlight and tie in some other obscure point, but I can't seem to write it here without seeming sinisterly suicidal... (I'm NOT, well maybe sometimes, but mostly not) The thing is, games back then, especially the types we call arcade games tend to end very fast when the 3 or 5 'lives' provided die, and sometimes, say you're playing a game, and you made a mistake (probably you can score 2000 points with one 'life' but you only get 1000 points) so you just haphazardly spend all the other 'lives' to get a Game Over! notification and start afresh. I know I did that quite often. I don't know... I just kind of wish life too was like that, you know. Get this one over with, because I don't quite like it at the moment and start afresh. Something like that...
As for the video below, I used to play this game a long time ago, and although I have nothing against frogs, catapulting them onto the knives, or into the crocodile's mouth or even with the piranhas brought me great joy as they were torn apart with all goriness whenever I was down. The game disappeared along with the disuse of the old computer back in 2007 but I managed to trace back a downloadable version of the game on my laptop recently. However it doesn't seem to provide the same joy it used to once upon a time. I suspect the spacebar of a laptop is not as fun to tap as the spacebar of a keyboard belonging to a PC.